Fluent CExpert advice on C programming is hard to find. While much help is available for object-oriented programming languages, there's surprisingly little for the C language. With this hands-on guide, beginners and experienced C programmers alike will find guidance about design decisions, including how to apply them bit by bit to running code examples when building large-scale programs.
Christopher Preschern, a leading member of the design patterns community, answers questions such as how to structure C programs, cope with error handling, or design flexible interfaces. Whether you're looking for one particular pattern or an overview of design options for a specific topic, this book shows you how to implement hands-on design knowledge specifically for the C programming language. ...
Advanced Data Analytics Using Python, 2nd EditionUnderstand advanced data analytics concepts such as time series and principal component analysis with ETL, supervised learning, and PySpark using Python. This book covers architectural patterns in data analytics, text and image classification, optimization techniques, natural language processing, and computer vision in the cloud environment.
Generic design patterns in Python programming is clearly explained, emphasizing architectural practices such as hot potato anti-patterns. You'll review recent advances in databases such as Neo4j, Elasticsearch, and MongoDB. You'll then study feature engineering in images and texts with implementing business logic and see how to build machine learning and deep learning models using transfer learning.
Advanced Analytics with Python, 2nd edition features a chapter on clustering with a neural network, regularization techniques, and algorithmic design patterns in data analytics with reinforcement learning. Finally, the recommender system in PySpa ...
Kubernetes Patterns, 2nd EditionThe way developers design, build, and run software has changed significantly with the evolution of microservices and containers. These modern architectures offer new distributed primitives that require a different set of practices than many developers, tech leads, and architects are accustomed to. With this focused guide, Bilgin Ibryam and Roland Huss provide common reusable patterns and principles for designing and implementing cloud native applications on Kubernetes.
Each pattern includes a description of the problem and a Kubernetes-specific solution. All patterns are backed by and demonstrated with concrete code examples. This updated edition is ideal for developers and architects familiar with basic Kubernetes concepts who want to learn how to solve common cloud native challenges with proven design patterns.
You'll explore: Foundational patterns covering core principles and practices for building and running container-based cloud native applications; Behavioral patterns that ...
Web 2.0 ArchitecturesThis illuminating book puts substance behind Web 2.0. Using several high-profile Web 2.0 companies as examples, authors Duane Nickull, Dion Hinchcliffe, and James Governor have distilled the core design patterns of Web 2.0 coupled with an abstract model and reference architecture. The result is a base of knowledge that developers, business people, futurists, and entrepreneurs can understand and use as a source of ideas and inspiration. ...
Beautiful CodeHow do the experts solve difficult problems in software development? In this unique and insightful book, leading computer scientists offer case studies that reveal how they found unusual, carefully designed solutions to high-profile projects. You will be able to look over the shoulder of major coding and design experts to see problems through their eyes.
This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. ...
Programming the Mobile WebToday's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools.
You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. ...
MacRuby in ActionMacRuby in Action is a tutorial for Ruby developers who want to code for Mac OS X without learning Objective-C. You'll learn the ins and outs of the MacRuby language, including straightforward examples of creating OS X applications using Cocoa components.
MacRuby in Action teaches Ruby developers how to code OS X applications in Ruby. You'll explore key Cocoa design patterns, along with a few twists that MacRuby makes possible. You'll also pick up high-value techniques including system scripting, automated testing practices, and getting your apps ready for the Mac App Store.
Written for Rubyists. No experience with Cocoa, Objective-C, or Mac OS X required. ...
Programming Interviews Exposed, 3rd EditionIn today's tight job market, competition for programming jobs is hotter than ever. This third edition of a popular guide to programming interviews includes new code examples, information on the latest languages, new chapters on sorting and design patterns, tips on using LinkedIn, and a downloadable app to help prepare applicants for the interview. Like its earlier editions, this guide covers what software companies and IT departments want their programmers to know and includes plenty of helpful hints to boost your confidence. ...
Introduction to Design Patterns in C++ with Qt, 2/EThis book fills a void between the many syntax-oriented programming texts that teach readers how to program in C++ with standard I/O (e.g., Deitel) and the relatively few books that assume a knowledge of OOP/C++ and emphasize GUI programming using higher-level frameworks (e.g., Blanchette). There are plenty of books on C++ programming but, with few exceptions, the user interface is constrained to either primitive terminal I/O, or closed-source, non-portable libraries (e.g., Microsoft Foundation Classes). ...
Twisted Network Programming Essentials, 2nd EditionGet started with Twisted, the event-driven networking framework written in Python. With this introductory guide, you'll learn the key concepts and design patterns to build event-driven client and server applications for many popular networking protocols. You'll also learn the tools to build new protocols using Twisted's primitives.
Start by building basic TCP clients and servers, and then focus on deploying production-grade applications with the Twisted Application infrastructure. Along the way, you can play with and extend examples of common tasks you'll face when building network applications. If you're familiar with Python, you're ready for Twisted. ...