BootstrapDiscover how easy it is to design killer interfaces and responsive websites with the Bootstrap framework. This practical book gets you started building pages with Bootstrap's HTML / CSS-based tools and design templates right away. You'll also learn how to extend your app with interactive features, using its suite of jQuery plugins - often without writing a single line of code.
Developed by Twitter and available free from GitHub, Bootstrap supports responsive design by dynamically adjusting your web page layout. With just a basic knowledge of HTML, CSS, and JavaScript, you can build apps that work equally well on desktop screens, smartphones, and tablets. This book shows you how. ...
Developing Backbone.js ApplicationsIf you want to build your site's frontend with the single-page application (SPA) model, this hands-on book shows you how to get the job done with Backbone.js. You'll learn how to create structured JavaScript applications, using Backbone's own flavor of model-view-controller (MVC) architecture.
Start with the basics of MVC, SPA, and Backbone, then get your hands dirty building sample applications - a simple Todo list app, a RESTful book library app, and a modular app with Backbone and RequireJS. Author Addy Osmani, an engineer for Google's Chrome team, also demonstrates advanced uses of the framework. ...
PHP Web ServicesWhether you're sharing data between two internal systems or building an API so users can access their data, this practical book provides everything you need to build web service APIs with PHP. Author Lorna Jane Mitchell uses code samples, real-world examples, and advice based on her extensive experience to guide you through the process - from the underlying theory to methods for making your service robust.
PHP is ideally suited for both consuming and creating web services. You'll learn how to use this language with JSON, XML, and other web service technologies. ...
JavaScript for PHP DevelopersIf you want to significantly expand your web development skills beyond PHP, this practical, hands-on book teaches you ECMAScript - the core JavaScript language - from the ground up. You'll discover some similarities between JavaScript and PHP, such as conditions and loops, but the primary focus is on JavaScript's unique object creation, classes, prototypes, and inheritance.
JavaScript knowledge is essential for working with today's Web, whether you're building applications for the client, the server, or for mobile use - and your PHP experience gives you a head start. This book will help you become fluent with JavaScript quickly, and then serve as a handy reference once you start coding. ...
Active Directory, 5th EditionOrganize your network resources by learning how to design, manage, and maintain Active Directory. Updated to cover Windows Server 2012, the fifth edition of this bestselling book gives you a thorough grounding in Microsoft's network directory service by explaining concepts in an easy-to-understand, narrative style.
You'll negotiate a maze of technologies for deploying a scalable and reliable AD infrastructure, with new chapters on management tools, searching the AD database, authentication and security protocols, and Active Directory Federation Services (ADFS). This book provides real-world scenarios that let you apply what you've learned—ideal whether you're a network administrator for a small business or a multinational enterprise. ...
Understanding and Using C PointersImprove your programming through a solid understanding of C pointers and memory management. With this practical book, you'll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support for data structures, and enable access to hardware. Author Richard Reese shows you how to use pointers with arrays, strings, structures, and functions, using memory models throughout the book.
Difficult to master, pointers provide C with much flexibility and power - yet few resources are dedicated to this data type. This comprehensive book has the information you need, whether you're a beginner or an experienced C or C++ programmer or developer. ...
Physics for Game Developers, 2nd EditionIf you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices.
Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. ...
Programming GrailsDig deeper into Grails architecture and discover how this application framework works its magic. Written by a core developer on the Grails team, this practical guide takes you behind the curtain to reveal the inner workings of its 2.0 feature set. You'll learn best practices for building and deploying Grails applications, including performance, security, scaling, tuning, debugging, and monitoring.
Understand how Grails integrates with Groovy, Spring, Hibernate, and other JVM technologies, and learn how to create and use plugins to augment your application's functionality. Once you know how Grails adds behavior by convention, you can solve problems more easily and develop applications more intuitively. ...
Computer Science Programming Basics in RubyIf you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you'll quickly understand the difference between computer science and computer programming, and you'll learn how algorithms help you solve computing problems.
Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You'll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you'll put everything together in the last chapter by programming a simple game of tic-tac-toe. ...
HTML5 Canvas, 2nd EditionFlash is fading fast as Canvas continues to climb. The 2nd edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation - all in the course of building an interactive web game throughout the book.
Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics - whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. ...
MicrointeractionsIt's the little things that turn a good digital product into a great one. With this practical book, you'll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message?
Through vivid, real-world examples from today's devices and applications, author Dan Saffer walks you through a microinteraction's essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You'll quickly discover how microinteractions can change a product from one that's tolerated into one that's treasured. ...