Big Data GlossaryTo help you navigate the large number of new data tools available, this guide describes 60 of the most recent innovations, from NoSQL databases and MapReduce approaches to machine learning and visualization tools. Descriptions are based on first-hand experience with these tools in a production environment.
This handy glossary also includes a chapter of key terms that help define many of these tool categories: NoSQL Databases, MapReduce, Storage, Servers, Processing, Natural Language Processing, Machine Learning, Visualization, Acquisition, Serialization. ...
Planning and Managing Drupal ProjectsIf you're a solo website designer or part of a small team itching to build interesting projects with Drupal, this concise guide will get you started. Drupal's learning curve has thrown off many experienced designers, particularly the way it handles design challenges. This book shows you the lifecycle of a typical Drupal project, with emphasis on the early stages of site planning. Learn how to efficiently estimate and set up your own project, so you can focus on ways to make your vision a reality, rather than let project management details constantly distract you. ...
iOS 5 Programming CookbookNow you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you'll quickly learn the steps necessary for writing complete iOS apps, whether they're as simple as a music player or feature a complex mix of animations, graphics, multimedia, a database, and iCloud storage.
If you're comfortable with iOS SDK, this cookbook will teach you how to use hundreds of iOS techniques. Each recipe provides a clear solution with sample code that you can use right away. ...
HTML5 for PublishersHTML5 is revolutionizing the Web, and now it's coming to your ebook reader! With the release of the EPUB 3 specification, HTML5 support will officially be a part of the EPUB standard, and publishers will be able to take full advantage of HTML5's rich feature set to add rich media and interactivity to their ebook content.
HTML5 for Publishers gives an overview of some of the most exciting features HTML5 provides to ebook content creators - audio / video, geolocation, and the Canvas - and shows how to put them in action. ...
Automating ActionScript Projects with Eclipse and AntAutomating repetitive programming tasks is easier than many Flash / AS3 developers think. With the Ant build tool, the Eclipse IDE, and this concise guide, you can set up your own "ultimate development machine" to code, compile, debug, and deploy projects faster. You’ll also get started with versioning systems, such as Subversion and Git.
Create a consistent workflow for multiple machines, or even complete departments, with the help of extensive Ant code samples. If you want to work smarter and take your skills to a new level, this book will get you on the road to automation - with Ant. ...
Killer Game Programming in JavaAlthough the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.
Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. ...
Safe C++It's easy to make lots of programming mistakes in C++ - in fact, any program over a few hundred lines is likely to contain bugs. With this book, you'll learn about many common coding errors that C++ programmers produce, along with rules and strategies you can use to avoid them.
Author Vladimir Kushnir shows you how to use his Safe C++ library, based in part on programming practices developed by the C++ community. You'll not only find recipes for identifying errors during your program's compilation, runtime, and testing phases, you'll learn a comprehensive approach for making your C++ code safe and bug-free. ...
Mobile Development with C#It's true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework - with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It's an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy.
By building a series of simple applications, you'll experience the advantages of using .NET in mobile development and learn how to write complete apps that access the unique features of today's three most important mobile platforms. ...
MacRuby: The Definitive GuideWant to build native Mac OS X applications with a sleek, developer-friendly alternative to Objective-C? MacRuby is an ideal choice. This in-depth guide shows you how Apple's implementation of Ruby gives you access to all the features available to Objective-C programmers. You'll get clear, detailed explanations of MacRuby, including quick programming techniques such as prototyping.
Perfect for programmers at any level, this book is packed with code samples and complete project examples. If you use Ruby, you can tap your skills to take advantage of Interface Builder, Cocoa libraries, the Objective-C runtime, and more. If you're a Cocoa developer, you'll learn how to improve your productivity with MacRuby. ...
Building Web Apps for Google TVBy integrating the Web with traditional TV, Google TV offers developers an important new channel for content. But creating apps for Google TV requires learning some new skills - in fact, what you may already know about mobile or desktop web apps isn't entirely applicable. Building Web Apps for Google TV will help you make the transition to Google TV as you learn the tools and techniques necessary to build sophisticated web apps for this platform.
This book shows you how Google TV works, how it fits into the web ecosystem, and what the opportunities are for delivering rich content to millions of households. ...
SharePoint 2010 at WorkIf you work with SharePoint, you may have discovered that there are countless tricks for using this platform to solve real-world problems - and you certainly wouldn't mind learning some of them. That's the purpose behind EndUserSharePoint, a community site that lets end users share ingenious new ways for putting SharePoint to work.
This insightful and entertaining book presents a compilation of popular, well-written articles from the site, published by contributors for people who use SharePoint at their companies but don't have access to its technical server side. Each engaging story puts you into the narrative as a participant, rather than a passive observer, so you can easily visualize the situation and share the "aha!" solution with the author. Learn some tricks, gain some insight - and have fun doing it. ...