JavaScript from Frontend to BackendJavaScript, the most widely used programming language in the world, has numerous libraries and modules and a dizzying array of need-to-know topics. Picking a starting point can be difficult. Enter JavaScript from Frontend to Backend. This concise, practical guide will get you up to speed in next to no time.
This book begins with the basics of variables and objects in JavaScript and then moves quickly on to building components on the client-side with Vue.js and a simple list management application. After that, the focus shifts to the server-side and Node.js, where you'll examine the MVC model and explore the Express module. Once you've got to grips with the server-side and the client-side, the only thing that remains is the database. You'll discover MongoDB and the Mongoose module. In the final chapter of this fast-paced guide, you'll combine all these pieces to integrate a Vue.js application into a Node.js server, using Express to structure the server code and MongoDB to store the i ...
CMake Best PracticesCMake is a powerful tool used to perform a wide variety of tasks, so finding a good starting point for learning CMake is difficult. This book cuts to the core and covers the most common tasks that can be accomplished with CMake without taking an academic approach. While the CMake documentation is comprehensive, it is often hard to find good examples of how things fit together, especially since there are lots of dirty hacks and obsolete solutions available on the internet. This book focuses on helping you to tie things together and create clean and maintainable projects with CMake.
You'll not only get to grips with the basics but also work through real-world examples of structuring large and complex maintainable projects and creating builds that run in any programming environment. You'll understand the steps to integrate and automate various tools for improving the overall software quality, such as testing frameworks, fuzzers, and automatic generation of documentation. And since writ ...
Django 4 for the ImpatientLearning Django can be a tricky and time-consuming activity. There are hundreds of tutorials, loads of documentation, and many explanations that are hard to digest. However, this book enables you to use and learn Django in just a couple of days.
In this book, you'll go on a fun, hands-on, and pragmatic journey to learn Django full stack development. You'll start building your first Django app within minutes. You'll be provided with short explanations and a practical approach that cover some of the most important Django features, such as Django Apps' structure, URLs, views, templates, models, CSS inclusion, image storage, authentication and authorization, Django admin panel, and many more. You'll also use Django to develop a movies review app and deploy it to the internet.
By the end of this book, you'll be able to build and deploy your own Django web applications. ...
Solidity Programming Essentials, 2nd EditionSolidity is a high-level language for writing smart contracts, and the syntax has large similarities with JavaScript, thereby making it easier for developers to learn, design, compile, and deploy smart contracts on large blockchain ecosystems including Ethereum and Polygon among others. This book guides you in understanding Solidity programming from scratch.
The book starts with step-by-step instructions for the installation of multiple tools and private blockchain, along with foundational concepts such as variables, data types, and programming constructs. You'll then explore contracts based on an object-oriented paradigm, including the usage of constructors, interfaces, libraries, and abstract contracts. The following chapters help you get to grips with testing and debugging smart contracts. As you advance, you'll learn about advanced concepts like assembly programming, advanced interfaces, usage of recovery, and error handling using try-catch blocks. You'll also explore multiple d ...
Practical Deep Learning at Scale with MLflowThe book starts with an overview of the deep learning (DL) life cycle and the emerging Machine Learning Ops (MLOps) field, providing a clear picture of the four pillars of deep learning: data, model, code, and explainability and the role of MLflow in these areas.
From there onward, it guides you step by step in understanding the concept of MLflow experiments and usage patterns, using MLflow as a unified framework to track DL data, code and pipelines, models, parameters, and metrics at scale. You'll also tackle running DL pipelines in a distributed execution environment with reproducibility and provenance tracking, and tuning DL models through hyperparameter optimization (HPO) with Ray Tune, Optuna, and HyperBand. As you progress, you'll learn how to build a multi-step DL inference pipeline with preprocessing and postprocessing steps, deploy a DL inference pipeline for production using Ray Serve and AWS SageMaker, and finally create a DL explanation as a service (EaaS) using the popu ...
Hands-On Financial Modeling with Excel for Microsoft 365, 2nd EditionFinancial modeling is a core skill required by anyone who wants to build a career in finance. Hands-On Financial Modeling with Excel for Microsoft 365 explores financial modeling terminologies with the help of Excel.
Starting with the key concepts of Excel, such as formulas and functions, this updated second edition will help you to learn all about referencing frameworks and other advanced components for building financial models. As you proceed, you'll explore the advantages of Power Query, learn how to prepare a 3-statement model, inspect your financial projects, build assumptions, and analyze historical data to develop data-driven models and functional growth drivers. Next, you'll learn how to deal with iterations and provide graphical representations of ratios, before covering best practices for effective model testing. Later, you'll discover how to build a model to extract a statement of comprehensive income and financial position, and understand capital budgeting with the help ...
Distributed .NET with Microsoft OrleansBuilding distributed applications in this modern era can be a tedious task as customers expect high availability, high performance, and improved resilience. With the help of this book, you'll discover how you can harness the power of Microsoft Orleans to build impressive distributed applications.
Distributed .NET with Microsoft Orleans will demonstrate how to leverage Orleans to build highly scalable distributed applications step by step in the least possible time and with minimum effort. You'll explore some of the key concepts of Microsoft Orleans, including the Orleans programming model, runtime, virtual actors, hosting, and deployment. As you advance, you'll become well-versed with important Orleans assets such as grains, silos, timers, and persistence. Throughout the book, you'll create a distributed application by adding key components to the application as you progress through each chapter and explore them in detail.
By the end of this book, you'll have developed the confid ...
OPNsense Beginner to ProfessionalOPNsense is one of the most powerful open source firewalls and routing platforms available. With OPNsense, you can now protect networks using features that were only previously available to closed source commercial firewalls.
This book is a practical guide to building a comprehensive network defense strategy using OPNsense. You'll start with the basics, understanding how to install, configure, and protect network resources using native features and additional OPNsense plugins. Next, you'll explore real-world examples to gain in-depth knowledge of firewalls and network defense. You'll then focus on boosting your network defense, preventing cyber threats, and improving your knowledge of firewalling using this open source security platform.
By the end of this OPNsense book, you'll be able to install, configure, and manage the OPNsense firewall by making the most of its features. ...
Game Development with Unity for .NET DevelopersUnderstand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.
You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access t ...
Go for DevOpsGo is the go-to language for DevOps libraries and services, and without it, achieving fast and safe automation is a challenge. With the help of Go for DevOps, you'll learn how to deliver services with ease and safety, becoming a better DevOps engineer in the process.
Some of the key things this book will teach you are how to write Go software to automate configuration management, update remote machines, author custom automation in GitHub Actions, and interact with Kubernetes. As you advance through the chapters, you'll explore how to automate the cloud using software development kits (SDKs), extend HashiCorp's Terraform and Packer using Go, develop your own DevOps services with gRPC and REST, design system agents, and build robust workflow systems.
By the end of this Go for DevOps book, you'll understand how to apply development principles to automate operations and provide operational insights using Go, which will allow you to react quickly to resolve system failures before your ...
Unreal Engine 5 Character Creation, Animation, and CinematicsUnreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software.
By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you'll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You'll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you'll discover how to rig, skin, and animate thes ...