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Designing Hyper-V Solutions
Designing Hyper-V Solutions

This book is a practical, example-oriented tutorial that will guide you through the basics and architecture of the Hyper-V platform and help you understand how to build your virtualization infrastructure from the ground up. It then goes on to focus on scalability and high availability aspects, and trains you to set up highly available Hyper-V clusters and perform the live migration of virtual machines. You will also learn about advancements in virtual networking and storage in Windows Server 2012 and Windows Server 2012 R2. Finally, the book then advises you on how to set up backup and recovery and how to prepare a disaster recovery plan via Hyper-V Replica, concluding with insight into Microsoft VDI implementation guidance. ...
Deploying Node.js
Deploying Node.js

Node.js is a popular choice for teams that need to design, build, test, deploy, maintain, and monitor large-scale distributed systems. Starting with a detailed overview of the Node.js architecture, this book covers topics that will help in application development, testing, deployment, and maintenance. You will learn about concurrency, event loops, callbacks and streams. Furthermore, step-by-step instructions on deploying applications to providers such as DigitalOcean and Heroku will be provided, including information on setting up load balancers and proxies. Message queues and other techniques for managing state and session data at scale will also be covered. A series of examples on deploying your Node.js applications in production environments are provided, including a discussion on setting up continuous deployment and integration for your team. Popular tools for testing, deploying, building, and monitoring Node.js applications are covered, helping you get up and running quickly ...
Data-oriented Development with AngularJS
Data-oriented Development with AngularJS

AngularJS is one of the most popular JavaScript frameworks used to write single page applications and is suitable for developing large-scale enterprise applications. With Firebase, you can easily store and sync data in real time. It has libraries for all the major web and mobile platforms (including AngularJS) and bindings for the most popular frameworks (such as Node.js). Data-oriented Development with AngularJS is a systematic learning guide that covers important AngularJS concepts such as data binding, dependency injection, directives, and so on. It also covers the basics of Firebase and three-way data binding with AngularFire. You'll be able to create a small project and build a real-time application using Firebase and AngularJS. This project uses most of the concepts and best practices learned in the book so that you can apply the very same principles in real-world AngularJS development. ...
Data Manipulation with R, 2nd Edition
Data Manipulation with R, 2nd Edition

This book starts with the installation of R and how to go about using R and its libraries. We then discuss the mode of R objects and its classes and then highlight different R data types with their basic operations. The primary focus on group-wise data manipulation with the split-apply-combine strategy has been explained with specific examples. The book also contains coverage of some specific libraries such as lubridate, reshape2, plyr, dplyr, stringr, and sqldf. You will not only learn about group-wise data manipulation, but also learn how to efficiently handle date, string, and factor variables along with different layouts of datasets using the reshape2 package. By the end of this book, you will have learned about text manipulation using stringr, how to extract data from twitter using twitteR library, how to clean raw data, and how to structure your raw data for data mining. ...
CRYENGINE Game Development Blueprints
CRYENGINE Game Development Blueprints

CRYENGINE is a game engine developed by Crytek for PC, Playstation, Xbox, Android, and iOS. It can be used to create AAA games, movies, high-quality simulations, and interactive applications. It is most popularly used for game development. In this book, you will start off by exploring the CRYENGINE “Blank” Game Starter-kit, creating a completely playable character from scratch and controlling its movement. You will learn how to implement a weapon and ammo class, and will create complete “start” and “end” game menus using Scaleform and C++. Additionally, you will learn some key texturing techniques for PBR and how to create and bake maps to the lowpoly model. You will also explore how to get a static model from Maya and shaders setbup in the SDK to check the textures during creation, and create all the necessary engine files to export and see the game character's animations in your engine. In the final third of the book, you will learn how to create objectives, set ...
Couchbase Essentials
Couchbase Essentials

Couchbase is an extremely fast, flexible, and highly scalable database that applies MapReduce techniques and patterns to find data. Whether you need to store unstructured data or be able to store and retrieve vast amounts of data quickly, Couchbase Server is your database! This book gives you enough information to successfully set up a Couchbase cluster and provides details on basic server maintenance. It then goes on to give you a detailed overview of how to program against Couchbase Server using both its key/value features and its document capabilities. It also introduces you to the concept of creating views using Couchbase's implementation of MapReduce. This book will then conclude with a walkthrough of building an actual application from scratch using Couchbase. ...
Cocos2d-x Cookbook
Cocos2d-x Cookbook

Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices. You will begin with the initial setup and installation of Cocos2d before moving on to the fundamentals needed to create a new project. You will then explore and create the sprites, animations, and actions that you will include in the game. Next you will look at strings and create labels, including a label with True Type Font (TTF) font support. Later, you will learn about layer and scene creation and transition. Then you will create the GUI parts essential for a game, such as buttons and switches. After that, you will breathe life into the game with background music and sound effects using the all new Coco ...
Cocos2d-x by Example, 2nd Edition
Cocos2d-x by Example, 2nd Edition

Upgraded and updated, the powerful and popular open source framework Cocos2d-x is better than ever. Through step-by-step tutorials, you'll learn how to take complete advantage of the framework. You'll learn how to add animations and special effects, implement a physics engine, optimize your games, prepare a project for multiple devices, and develop game ideas from the test version to a finished project. Most importantly, this book provides you with the accumulated knowledge of thousands of game developers, all packed into one easy-to-use and proven framework that will save time and strenuous thinking! ...
Clojure Web Development Essentials
Clojure Web Development Essentials

Functional programming enables developers to create and deploy applications quickly and easily. Using the Clojure programming language and the Leiningen build tool, this book teaches you how to leverage various Clojure libraries into the building blocks of a web-based application. We'll start by generating a new, fully runnable, baseline web application using the Leiningen Luminus template. From there we'll examine the different pieces that compose our application, and learn the basics of the underlying Ring framework. Subsequent chapters will focus on each technology and leverage those technologies to build additional functionality into our application. You'll learn how to validate user submitted data, authentication, account creation, how to interact with a database, and more. Finally, we'll create an environment configuration and deploy our app. By the end of this book you'll have created a full fledged application from start to finish, and you'll have the requisite skills to ...
Citrix XenDesktop Cookbook, 3rd Edition
Citrix XenDesktop Cookbook, 3rd Edition

In the era of Bring Your Own Device (BYOD) and consecration of the mobile devices, Citrix has strengthened its position in this market, powering its desktop and application virtualization platforms, integrating the ability to publish virtual and physical desktops with the capability to assign applications and contents in a secure manner on any device, anywhere, more than previous versions. The XenDesktop 7.6 version is a more integrated platform, which permits the use and interaction with mobility and cloud platforms leaders in the market. This book will help you understand how to implement, configure, and optimize migration from a physical to a VDI architecture, moving from a standard application approach to a centralized and more secure way to assign and release resources to the end users. ...
CentOS High Availability
CentOS High Availability

The high performance and stability of CentOS Linux are the key factors that make CentOS Linux the right Linux distribution to build high availability solutions on. This book introduces you to high availability before briefly walking you through the cluster stack and its layers. The book is then divided into two parts, part A and part B, based on CentOS versions 6 and 7 respectively. Each part begins with the installation and configuration of the Corosync cluster messaging software with CMAN or with the Pacemaker cluster resource management software. You will also be introduced to cluster service configuration and cluster service management before you configure fencing or STONITH on CentOS 6 and CentOS 7. By the end of this book, you will have the skills required to independently design, implement, and maintain a CentOS high availability multinode cluster environment. ...
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