Unity 2018 By Example, 2nd Edition
Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content.
In Unity 2018 By Example, you'll learn how to use Unity in order to make amazing games from popular genres - from action shooters to mind-bending puzzle games to adventure and Virtual Reality (VR) games. Even if you have no previous experience of using Unity, this book will help you understand the toolsets it provides in depth. In addition to this, you'll understand how to create time-critical collection games, twin-stick space shooters, platformers, and action-fest games with intelligent enemies. Finally, you'll get to grips with creating VR games with the new toolsets introduced by Unity to help you develop amazing VR experiences.
To make things easier, you will be provided with step-by-step tutorials for making five great games in Unity 2018, along with a detailed explanation of all the fundame ...
Voice User Interface Projects
From touchscreen and mouse-click, we are moving to voice- and conversation-based user interfaces. By adopting Voice User Interfaces (VUIs), you can create a more compelling and engaging experience for your users. Voice User Interface Projects teaches you how to develop voice-enabled applications for desktop, mobile, and Internet of Things (IoT) devices.
This book explains in detail VUI and its importance, basic design principles of VUI, fundamentals of conversation, and the different voice-enabled applications available in the market. You will learn how to build your first voice-enabled application by utilizing DialogFlow and Alexa's natural language processing (NLP) platform. Once you are comfortable with building voice-enabled applications, you will understand how to dynamically process and respond to the questions by using NodeJS server deployed to the cloud. You will then move on to securing NodeJS RESTful API for DialogFlow and Alexa webhooks, creating unit tests and building v ...
Practical GameMaker Projects
Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android.
Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each game there is a YYZ project file of the completed game that is ready to load and play. Also, all resources are available so you can make the game as you follow along in the book.
Each chapter has an introduction that explains what the aim of the game is, followed by a design and coding section which will cover the coding of the game. You're free to re-use code in your own projects, both free and paid.
At the end of each chapter there is a things-to-try page that gives you five things to add to the game to improve its playability or appearance - pushing you a little ...
10 LED Projects for Geeks
10 LED Projects for Geeks is a collection of interactive and customizable projects that all have the humble LED in common, but don't write them off as basic! You'll learn how to make challenging and imaginative gadgets like a magic wand that controls lights using hand gestures, a pen-sized controller for music synthesizers, a light strip that dances to the beat of music, and even an LED sash that flashes scrolling text you send from your phone.
Every project includes photos, step-by-step directions, colorful circuit diagrams, and the complete code to bring the project to life. As you work your way through the book, you'll pick up adaptable skills that will take your making abilities to the next level.
Design versatile circuits for your own needs; Build and print a custom printed circuit board; Create flexible circuits which you can use to make any wearable you dream up; Turn analog signal into digital data your microcontroller can read; Use gesture recognition and ...
C# Machine Learning Projects
Machine learning is applied in almost all kinds of real-world surroundings and industries, right from medicine to advertising; from finance to scientifc research. This book will help you learn how to choose a model for your problem, how to evaluate the performance of your models, and how you can use C# to build machine learning models for your future projects.
You will get an overview of the machine learning systems and how you, as a C# and .NET developer, can apply your existing knowledge to the wide gamut of intelligent applications, all through a project-based approach. You will start by setting up your C# environment for machine learning with the required packages, Accord.NET, LiveCharts, and Deedle. We will then take you right from building classifcation models for spam email fltering and applying NLP techniques to Twitter sentiment analysis, to time-series and regression analysis for forecasting foreign exchange rates and house prices, as well as drawing insights on customer s ...
Coding the Arduino
Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
Understand basic principles of technology, and about analog and digital electronics; Create games from scr ...
Java Deep Learning Projects
Java is one of the most widely used programming languages. With the rise of deep learning, it has become a popular choice of tool among data scientists and machine learning experts.
Java Deep Learning Projects starts with an overview of deep learning concepts and then delves into advanced projects. You will see how to build several projects using different deep neural network architectures such as multilayer perceptrons, Deep Belief Networks, CNN, LSTM, and Factorization Machines.
You will get acquainted with popular deep and machine learning libraries for Java such as Deeplearning4j, Spark ML, and RankSys and you'll be able to use their features to build and deploy projects on distributed computing environments.
You will then explore advanced domains such as transfer learning and deep reinforcement learning using the Java ecosystem, covering various real-world domains such as healthcare, NLP, image classification, and multimedia analytics with an easy-to-follow approach. Expe ...
Python Testing Cookbook, 2nd Edition
Automated testing is the best way to increase efficiency while reducing the defects of software testing. It helps find bugs in code easily and at an early stage so that they can be tackled efficiently. This book delves into essential testing concepts used in Python to help you build robust and maintainable code.
Python Testing Cookbook begins with a brief introduction to Python's unit testing framework to help you write automated test cases. You will learn how to write suitable test sets for your software and run automated test suites with Nose. You will then work with the unittest.mock library, which allows you to replace the parts of your system that are being tested with mock objects and make assertions about how they have been used. You will also see how to apply Test-driven Development (TDD) and Behavior-driven Development (BDD) and how to eliminate issues caused by TDD. The book explains how to integrate automated tests using Continuous Integration and perform smoke/load testi ...
Intelligent Mobile Projects with TensorFlow
As a developer, you always need to keep an eye out and be ready for what will be trending soon, while also focusing on what's trending currently. So, what's better than learning about the integration of the best of both worlds, the present and the future? Artificial Intelligence (AI) is widely regarded as the next big thing after mobile, and Google's TensorFlow is the leading open source machine learning framework, the hottest branch of AI. This book covers more than 10 complete iOS, Android, and Raspberry Pi apps powered by TensorFlow and built from scratch, running all kinds of cool TensorFlow models offline on-device: from computer vision, speech and language processing to generative adversarial networks and AlphaZero-like deep reinforcement learning. You'll learn how to use or retrain existing TensorFlow models, build your own models, and develop intelligent mobile apps running those TensorFlow models. You'll learn how to quickly build such apps with step-by-step tutorials and how ...
Unity Virtual Reality Projects, 2nd Edition
Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices.
Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reali ...
Full-Stack React Projects
This book guides you through preparing the development environment for MERN stack-based web development, to creating a basic skeleton application and extending it to build four different web applications. These applications include a social media, an online marketplace, a media streaming, and a web-based game application with virtual reality features.
While learning to set up the stack and developing a diverse range of applications with this book, you will grasp the inner workings of the MERN stack, extend its capabilities for complex features, and gain actionable knowledge of how to prepare MERN-ba ...