||Enyo: Up and Running, 2nd Edition|
||Swing for Jython|
This book shows you how to use Swing to add a GUI to your Jython scripts, with an emphasis on the WebSphere Application Server wsadmin utility. In fact, we're going to teach you Swing using Jython, and we're going to do it in a way that, hopefully, that makes your scripts easier for people to use, more robust, more understandable, and therefore easier to maintain.
This book is for experienced Java programmers who have experience with Jython and at least some experience maybe with Swing.
Explore each technology separately, learn how to use them together, and pick up valuable web programming practices along the way. At the end of the book, you'll put everything together to build a fully functional social networking site, using XAMPP or any development stack you choose.
||Beginning Java 8 Games Development|
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.
Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices.
By the end of this book, you will learn to identify places where a pattern would improve code readability and maintainability.
||Learning AngularJS Animations|
||Web App Testing Using Knockout.JS|
This book is a great starting point to meet all the most important concepts and frameworks involved in modern web application production. Every chapter sequentially introduces a library or a tool as a specific building block of the entire environment, proposing concrete examples and development considerations. By the end of this book, you will have a solid direction to follow when developing a web application, and you will also collect new hints and ideas to improve the delivery process of web applications.
||JavaServer Faces: Introduction by Example|
This book is about using JavaServer Faces to create and deploy interactive applications delivered to end users via a browser interface. JavaServer Faces is the component-based technology enabling easy development of such applications, especially applications of the type commonly needed in enterprise environments. JavaServerFaces: Introduction by Example is a to-the-point, 250-page introduction to an important technology that every Java Enterprise Edition programmer should know and be able to use.
JavaServer Faces: Introduction by Example takes you through building and deploying servlet-based web pages built around JavaServer Faces, Facelets, managed Java Beans, and prebuilt user-interface components. You'll learn to build user interfaces that run in the browser, to display data drawn from corporate databases, accept user input, deal with errors and exceptions, and more.