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Enyo: Up and Running, 2nd Edition Enyo: Up and Running, 2nd Edition

Discover how easy it is to design and build responsive, cross-platform apps with the Enyo open source JavaScript framework. With this revised and expanded edition, Enyo contributor Roy Sutton gets you started with the framework's core object-oriented features, including its modular design, reusable and extensible components, layout and widget libraries, easy-to-use deployment options, and support for HTML5 standards. You'll also delve into Enyo's latest features, including models, collections, data binding, and computed properties. Before you know it, you'll be writing native-quality, data-driven apps that work equally well on smartphones, tablets, and desktops. Are you familiar with HTML, CSS, or JavaScript? Then you're ready for Enyo.
Eloquent JavaScript, 2nd Edition Eloquent JavaScript, 2nd Edition

JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language.
JavaScript for Kids JavaScript for Kids

JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun! JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You'll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas.
Swing for Jython Swing for Jython

This book shows you how to use Swing to add a GUI to your Jython scripts, with an emphasis on the WebSphere Application Server wsadmin utility. In fact, we're going to teach you Swing using Jython, and we're going to do it in a way that, hopefully, that makes your scripts easier for people to use, more robust, more understandable, and therefore easier to maintain. This book is for experienced Java programmers who have experience with Jython and at least some experience maybe with Swing.
Learning PHP, MySQL & JavaScript, 4th Edition Learning PHP, MySQL & JavaScript, 4th Edition

Build interactive, data-driven websites with the potent combination of open-source technologies and web standards, even if you have only basic HTML knowledge. With this popular hands-on guide, you'll tackle dynamic web programming with the help of today's core technologies: PHP, MySQL, JavaScript, jQuery, CSS, and HTML5. Explore each technology separately, learn how to use them together, and pick up valuable web programming practices along the way. At the end of the book, you'll put everything together to build a fully functional social networking site, using XAMPP or any development stack you choose.
JavaScript Security JavaScript Security

This book starts off with an introduction to JavaScript security and gives you an overview of the basic functions JavaScript can perform on the Web, both on the client side and the server side. It demonstrates a couple of ways in which RESTful APIs can be laden with security flaws. You will also create a simple RESTful server using Express.js and Node.js. You will then focus on one of the most common JavaScript security attacks, cross-site scripting, and how to prevent cross-site scripting and cross-site forgery. Last but not least, the book covers JavaScript phishing, how it works, and ways to counter it. By the end of this book, you will be able to identify various risks of JavaScript and how to prevent them.
Beginning Java 8 Games Development Beginning Java 8 Games Development

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices.
Mastering JavaScript Design Patterns Mastering JavaScript Design Patterns

Applying design patterns to JavaScript code creates more reliable and maintainable code. In this book, you will explore different design patterns and learn where and how to implement them with the help of detailed examples. In the first part of the book, we start off with an introduction to design patterns, and then move on to creating classical structures that are used to organize code. Next, we look at the creational, structural, and behavioral patterns. The second part of the book dives into patterns used for functional programming, model view patterns, patterns to build web applications, and messaging patterns. A number of very interesting advanced JavaScript patterns such as dependency injection and live postprocessing are also covered. By the end of this book, you will learn to identify places where a pattern would improve code readability and maintainability.
Learning AngularJS Animations Learning AngularJS Animations

AngularJS is an extensive framework used to make full-blown websites with minimal code. Animations in AngularJS are achieved through CSS3 transitions, CSS animations, and JavaScript. AngularJS allows you to create animations with outstanding effects. There are a variety of effects that can be integrated with AngularJS and different ways to achieve the same result. Learning AngularJS Animations will help you choose a way that best fits your needs. This guide is a complete step-by-step tutorial to improving UX by using animations in AngularJS projects. The first few chapters explain the basics of CSS3 transitions and animations and all the available features such as CSS3 keyframes to be used together with AngularJS, also covering how to move beyond JavaScript animations. The book then shows you how to choose an appropriate approach for creating web apps. It provides you with an understanding of how AngularJS native directives can be animated with CSS or JavaScript and how to animate custom directives using the $animate service.
Web App Testing Using Knockout.JS Web App Testing Using Knockout.JS

As modern web applications grow in complexity and features, developers need tools and frameworks to deliver and maintain solutions with high quality standards. Knockout.JS is an emerging JavaScript presentation framework that promotes a solid solution design in combination with Jasmine, a well-known unit testing library. They both ensure rapid development and maintainability over time, and modification of requirements, reducing errors and addressing expected functionalities. This book is a great starting point to meet all the most important concepts and frameworks involved in modern web application production. Every chapter sequentially introduces a library or a tool as a specific building block of the entire environment, proposing concrete examples and development considerations. By the end of this book, you will have a solid direction to follow when developing a web application, and you will also collect new hints and ideas to improve the delivery process of web applications.
JavaServer Faces: Introduction by Example JavaServer Faces: Introduction by Example

This book is about using JavaServer Faces to create and deploy interactive applications delivered to end users via a browser interface. JavaServer Faces is the component-based technology enabling easy development of such applications, especially applications of the type commonly needed in enterprise environments. JavaServerFaces: Introduction by Example is a to-the-point, 250-page introduction to an important technology that every Java Enterprise Edition programmer should know and be able to use. JavaServer Faces: Introduction by Example takes you through building and deploying servlet-based web pages built around JavaServer Faces, Facelets, managed Java Beans, and prebuilt user-interface components. You'll learn to build user interfaces that run in the browser, to display data drawn from corporate databases, accept user input, deal with errors and exceptions, and more.
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