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JavaScript Cookbook, 2nd Edition JavaScript Cookbook, 2nd Edition

Problem solving with JavaScript is a lot trickier now that its use has expanded considerably in size, scope, and complexity. This cookbook has your back, with recipes for common tasks across the JavaScript world, whether you're working in the browser, the server, or a mobile environment. Each recipe includes reusable code and practical advice for tackling JavaScript objects, Node, Ajax, JSON, data persistence, graphical and media applications, complex frameworks, modular JavaScript, APIs, and many related technologies. Aimed at people who have some experience with JavaScript, the first part covers traditional uses of JavaScript, along with new ideas and improved functionality. The second part dives into the server, mobile development, and a plethora of leading-edge tools. You'll save time - and learn more about JavaScript in the process.
Enyo: Up and Running, 2nd Edition Enyo: Up and Running, 2nd Edition

Discover how easy it is to design and build responsive, cross-platform apps with the Enyo open source JavaScript framework. With this revised and expanded edition, Enyo contributor Roy Sutton gets you started with the framework's core object-oriented features, including its modular design, reusable and extensible components, layout and widget libraries, easy-to-use deployment options, and support for HTML5 standards. You'll also delve into Enyo's latest features, including models, collections, data binding, and computed properties. Before you know it, you'll be writing native-quality, data-driven apps that work equally well on smartphones, tablets, and desktops. Are you familiar with HTML, CSS, or JavaScript? Then you're ready for Enyo.
Learning Single-page Web Application Development Learning Single-page Web Application Development

Learning Single-page Web Application Development is a journey through application development using the MEAN stack with JavaScript on the server side and client side, covering concepts such as RESTful, authentication and session on SPA. You will build large-scale applications. You will use a JavaScript environment with Node.js on the server, MongoDB as the database, and AngularJS on the frontend. Everything is integrated with the Bower dependency manager, Yeoman, and other modern tools to speed up your development process. You will deploy your application to the cloud and learn how to prepare your directory structure to scale and grow.
Java EE 7 Development with WildFly Java EE 7 Development with WildFly

Java Enterprise Edition is a well-known platform for application development. Its seventh release brings many new features and API improvements. WildFly is a successor of the JBoss Application Server family and fully implements the Java EE 7 standards. Java EE 7 Development with WildFly shows you how to use the latest version of the Java EE 7 platform, including its most advanced features. Every topic is presented using working examples that are prepared to work out of the box with the new WildFly application server. This book will give you an insight into JBoss' message-oriented middleware, which allows you to loosely couple heterogeneous systems together, while typically providing reliability and many other features.
Java All-in-One For Dummies, 4th Edition Java All-in-One For Dummies, 4th Edition

Java All-in-One For Dummies, 4th Edition has what you need to get up and running quickly with Java. Covering the enhanced mobile development and syntax features as well as programming improvements, this guide makes it easy to find what you want and put it to use. Focuses on the vital information that enables you to get up and running quickly with Java; Covers the enhanced multimedia features as well as programming enhancements, Java and XML, Swing, server-side Java Eclipse, and more; Minibooks cover Java basics; programming basics; strings, arrays, and collections; programming techniques; Swing; Web programming; files and databases; and a "fun and games" category. Java All-in-One For Dummies, 4th Edition focuses on the practical information you need to become productive with Java right away.
Eloquent JavaScript, 2nd Edition Eloquent JavaScript, 2nd Edition

JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language.
JavaScript for Kids JavaScript for Kids

JavaScript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun! JavaScript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You'll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas.
Swing for Jython Swing for Jython

This book shows you how to use Swing to add a GUI to your Jython scripts, with an emphasis on the WebSphere Application Server wsadmin utility. In fact, we're going to teach you Swing using Jython, and we're going to do it in a way that, hopefully, that makes your scripts easier for people to use, more robust, more understandable, and therefore easier to maintain. This book is for experienced Java programmers who have experience with Jython and at least some experience maybe with Swing.
Learning PHP, MySQL & JavaScript, 4th Edition Learning PHP, MySQL & JavaScript, 4th Edition

Build interactive, data-driven websites with the potent combination of open-source technologies and web standards, even if you have only basic HTML knowledge. With this popular hands-on guide, you'll tackle dynamic web programming with the help of today's core technologies: PHP, MySQL, JavaScript, jQuery, CSS, and HTML5. Explore each technology separately, learn how to use them together, and pick up valuable web programming practices along the way. At the end of the book, you'll put everything together to build a fully functional social networking site, using XAMPP or any development stack you choose.
JavaScript Security JavaScript Security

This book starts off with an introduction to JavaScript security and gives you an overview of the basic functions JavaScript can perform on the Web, both on the client side and the server side. It demonstrates a couple of ways in which RESTful APIs can be laden with security flaws. You will also create a simple RESTful server using Express.js and Node.js. You will then focus on one of the most common JavaScript security attacks, cross-site scripting, and how to prevent cross-site scripting and cross-site forgery. Last but not least, the book covers JavaScript phishing, how it works, and ways to counter it. By the end of this book, you will be able to identify various risks of JavaScript and how to prevent them.
Beginning Java 8 Games Development Beginning Java 8 Games Development

Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices.
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