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Learning Android, 2nd Edition Learning Android, 2nd Edition

Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android's basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you'll build a Twitter-like application, adding new features with each chapter. You'll also create your own toolbox of code patterns to help you program any type of Android application with ease.
Developing RESTful Services with JAX-RS 2.0, WebSockets, and JSON Developing RESTful Services with JAX-RS 2.0, WebSockets, and JSON

As the technology landscape moves focus towards smaller devices, the need for building scalable, flexible, lightweight, and real-time communications-based applications grows. HTML 5 and Java EE 7 provide a new synthesis of technologies that demonstrate tremendous scope and potential in areas of device independence, asynchronous communication, interoperability, and portability. Developing RESTful Services with JAX-RS 2.0, WebSockets, and JSON is a practical, hands-on guide that provides you with clear and pragmatic information to take advantage of the real power behind HTML5 and Java EE technologies. This book also gives you a good foundation for using them in your applications.
Getting Started with Twitter Flight Getting Started with Twitter Flight

Flight is a lightweight, component-based JavaScript application framework developed by Twitter for Twitter.com. It is an exciting alternative to the complexities of modern MVVM frameworks, offering a minimal API that allows you to write fast, reliable, scalable applications with a minimum of boilerplate code. Getting Started with Twitter Flight offers the reader insight into why Flight was created and how to use it to build performant, powerful web apps from a unique perspective – that of someone who has had the opportunity to work directly with the team that created it. From a basic knowledge of JavaScript and jQuery, you will explore every aspect of Flight through practical examples and detailed explanations.
Getting started with IntelliJ IDEA Getting started with IntelliJ IDEA

IntelliJ IDEA is a commercial Java development tool which competes with the free Eclipse and NetBeans projects. It is an integrated development environment (IDE) designed to automate parts of the coding process; to support a large number of different frameworks, tools, and targets; to work with multiple languages; and not to get in the way of the developer's work. IntelliJ IDEA also does a good job of keeping up-to-date with the Java platform, subject to the expense of keeping current with the latest product version. A practical guide that will provide you with concepts and clear step-by-step exercises to help you understand and improve your performance. Through this guide, you will be able to extract more from IntelliJ IDEA 12.
Beginning JavaScript Charts Beginning JavaScript Charts

Beginning JavaScript Charts shows how to convert your data into eye-catching, innovative, animated, and highly interactive browser-based charts. This book is suitable for developers of all experience levels and needs: for those who love fast and effective solutions, you can use the jqPlot library to generate charts with amazing effects and animations using only a few lines of code; if you want more power and need to create data visualization beyond traditional charts, then D3 is the JavaScript library for you; finally, if you need a high-performance, professional solution for interactive charts, then the Highcharts library is also covered.
Learning Three.js: The JavaScript 3D Library for WebGL Learning Three.js: The JavaScript 3D Library for WebGL

Three.js is a JavaScript 3D library that offers a wide range of features for creating and displaying stunning 3D computer graphics on a web browser in an intuitive manner using JavaScript without having to deal with the complexity of a WebGL low-level API. Even though WebGL makes it possible to create 3D graphics in the browser without having to use plugins, programming WebGL, however, is hard and complex. This book shows you how Three.js allows you to be independent of browser plugins. If you are an experienced web designer who wants to set the tone for an immersive design environment in your applications then this book is for you. Learning Three.js: The JavaScript 3D Library for WebGL - is a practical, example-rich book that will help you to master all the features of Three.js. With this book, you'll learn how to create and animate gorgeous looking 3D scenes directly in your browser utilizing the full potential of WebGL and modern browsers without having to learn WebGL.
RESTful Java with JAX-RS 2.0, 2nd Edition RESTful Java with JAX-RS 2.0, 2nd Edition

Learn how to design and develop distributed web services in Java using RESTful architectural principles and the JAX-RS 2.0 specification in Java EE 7. By focusing on implementation rather than theory, this hands-on reference demonstrates how easy it is to get started with services based on the REST architecture. With the book's technical guide, you'll learn how REST and JAX-RS work and when to use them. The RESTEasy workbook that follows provides step-by-step instructions for installing, configuring, and running several working JAX-RS examples, using the JBoss RESTEasy implementation of JAX-RS 2.0.
Java Network Programming, 4th Edition Java Network Programming, 4th Edition

This practical guide provides a complete introduction to developing network programs with Java. You'll learn how to use Java's network class library to quickly and easily accomplish common networking tasks such as writing multithreaded servers, encrypting communications, broadcasting to the local network, and posting data to server-side programs. Author Elliotte Rusty Harold provides complete working programs to illustrate the methods and classes he describes. This thoroughly revised fourth edition covers REST, SPDY, asynchronous I/O, and many other recent technologies.
Exam Ref 70-482: Advanced Windows Store App Development Using HTML5 and JavaScript Exam Ref 70-482: Advanced Windows Store App Development Using HTML5 and JavaScript

Prepare for Microsoft Exam 70-482 - and help demonstrate your real-world mastery of building Windows Store apps with HTML5 and JavaScript. Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical - thinking and decision-making acumen needed for success at the MCSD level.
Getting Started with BeagleBone Getting Started with BeagleBone

Many people think of Linux as a computer operating system, running on users' desktops and powering servers. But Linux can also be found inside many consumer electronics devices. Whether they're the brains of a cell phone, cable box, or exercise bike, embedded Linux systems blur the distinction between computer and device. Many makers love microcontroller platforms such as Arduino, but as the complexity increases in their projects, they need more power for applications, such as computer vision. The BeagleBone is an embedded Linux board for makers. It's got built-in networking, many inputs and outputs, and a fast processor to handle demanding tasks.
JavaScript Step by Step, 3rd Edition JavaScript Step by Step, 3rd Edition

Expand your expertise - and teach yourself the fundamentals of JavaScript. If you have previous programming experience but are new to JavaScript, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and techniques. Discover how to: Work with JavaScript syntax, variables, and data types; Master techniques for building cross-browser programs; Speed up and simplify app development with jQuery; Quickly retrieve data from a server using AJAX requests; Adapt your app for mobile devices with jQuery Mobile; Build Windows 8 apps using HTML, CSS, and JavaScript.
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