||Security for Web Developers|
As a web developer, you may not want to spend time making your web app secure, but it definitely comes with the territory. This practical guide provides you with the latest information on how to thwart security threats at several levels, including new areas such as microservices. You'll learn how to help protect your app no matter where it runs, from the latest smartphone to an older desktop, and everything in between.
||Build your own 2D Game Engine and Create Great Web Games|
Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own.
||Java I/O, NIO and NIO.2|
Java I/O, NIO, and NIO.2 is a power-packed book that accelerates your mastery of Java's various I/O APIs. In this book, you'll learn about classic I/O APIs (File, RandomAccessFile, the stream classes and related types, and the reader/writer classes). Next, you'll learn about NIO's buffer, channel, selector, regular expression, charset, and formatter APIs. Finally, you'll discover NIO.2's offerings in terms of an improved file system interface, asynchronous I/O, and the completion of socket channel functionality.
After reading and using thi book, you'll gain the accelerated knowledge and skill level to really build applications with efficient data access, especially for today's cloud computing streaming data needs.
You will learn about the 'this' keyword, as well as new object tools. You will be able to create reusable code with encapsulation, overloading and inheritance. The most recent techniques for debugging and testing are covered comprehensively, with information on Chrome developer tools, Jasmine, PhantomJS and Protractor. This update finishes with chapters on constructing single-page web applications that dominate the modern web.
||Beginning NetBeans IDE|
Beginning NetBeans IDE is your authoritative guide for getting started learning and using the free and open source NetBeans IDE. Written by Geertjan Wielenga, who has worked on the NetBeans Team since 2004, it shows you what the IDE is all about and how to use it with real-world case studies built from the ground up as you learn all about the IDE.
In this book, you get a tour of the various, essential, and key NetBeans features, including a range of wizards and plug-ins. Then, you start building a more complex Java EE-based application using Maven with the NetBeans IDE. And, you learn how to improve that application by exploring the NetBeans refactoring, testing, debugging, and profiling tools.
After reading and using this guide, you'll come away with a working case study and many insights into how to understand and optimally make use of NetBeans IDE.
||OpenCV 3.0 Computer Vision with Java|
OpenCV 3.0 Computer Vision with Java is a practical tutorial guide that explains fundamental tasks from computer vision while focusing on Java development. This book will teach you how to set up OpenCV for Java and handle matrices using the basic operations of image processing such as filtering and image transforms. It will also help you learn how to use Haar cascades for tracking faces and to detect foreground and background regions with the help of a Kinect device. It will even give you insights into server-side OpenCV. Each chapter is presented with several projects that are ready to use. The functionality of these projects is found in many classes that allow developers to understand computer vision principles and rapidly extend or customize the projects for their needs.
||Test-Driven Java Development|
Test-driven development (TDD) is a development approach that relies on a test-first procedure that emphasises writing a test before writing the necessary code, and then refactoring the code to optimize it
The value of performing TDD with Java one of the most established programming languages, is to improve the productivity of programmers, the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively.
Starting with the basics of TDD and reasons why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine.
You'll be guided through setting up tools, frameworks, and the environment you need, and will dive right in to hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them as executable documentation.
This book is a comprehensive guide to designing and developing Jasmine tests to produce world-class software. The recipes are elaborated using examples from a real-world application, which involves various aspects of designing and developing tests from simple to complex level. You will learn how to create tests for jQuery and Ajax, HTML and JSON fixtures, CoffeeScript, and AngularJS. By learning and applying the best practices throughout this book, you can deliver your applications with zero defects and ensure success for you and your clients.