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Build an HTML5 Game
Build an HTML5 Game

If you already have even basic familiarity with HTML CSS, and JavaScript, you're ready to learn how to build a browser-based game. In Build an HTML5 Game, you'll use your skills to create a truly cross-platform bubble-shooter game - playable in both desktop and mobile browsers. The programming starts right away in Chapter - no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter's code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game. ...
HTML5 Game Development by Example, 2nd Edition
HTML5 Game Development by Example, 2nd Edition

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide 2nd Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5. ...
Security for Web Developers
Security for Web Developers

Some books give you good advice, but only about part of the security problem. Others provide solutions so generic that they aren't truly useful. Unfortunately, attacking only part of the problem leaves you open to hacking or other security issues. And general advice no longer meets current security needs. This practical book provides specific advice for the HTML5, JavaScript, and CSS developer on all areas of security, including new areas not found in any other book, such as microservices. You'll get a complete view of security changes needed to protect an application and keep its data safe. ...
HTML5 Programmer's Reference
HTML5 Programmer's Reference

The HTML5 Programmer's Reference aims to provide everything a programmer needs for understanding and using the new HTML5 family of standards. Previous HTML standards were focused on defining tags for marking up documents. The HTML5 family of standards not only includes new semantic tags but also defines exciting new JavaScript APIs that can be used to build rich, interactive web applications for both mobile and desktop platforms. The HTML5 Programmer's Reference focuses on providing real-world non-trivial examples to demonstrate concepts. Chapters include both in-depth discussions and full references for all HTML5 features, as well as extras like how to find the standards, the history of their evolution, and other examples and helpful resources. With this book the reader will learn everything they need to know to build the next generation of web applications. ...
Build your own 2D Game Engine and Create Great Web Games
Build your own 2D Game Engine and Create Great Web Games

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL. ...
Security for Web Developers
Security for Web Developers

As a web developer, you may not want to spend time making your web app secure, but it definitely comes with the territory. This practical guide provides you with the latest information on how to thwart security threats at several levels, including new areas such as microservices. You'll learn how to help protect your app no matter where it runs, from the latest smartphone to an older desktop, and everything in between. Author John Paul Mueller delivers specific advice as well as several security programming examples for developers with a good knowledge of CSS3, HTML5, and JavaScript. In five separate sections, this book shows you how to protect against viruses, DDoS attacks, security breaches, and other nasty intrusions. ...
Learn PHP 7
Learn PHP 7

This new book on PHP 7 introduces writing solid, secure, object-oriented code in the new PHP 7, carefully presented in a well-paced, clear fashion. In Learn PHP 7, programming examples take advantage of the newest PHP features, including enhanced password encryption using password_hash. This book takes a learn-by-doing approach, providing you with complete coding examples. "Do It" exercises in each chapter provide the opportunity to make adjustments to the example code. The end of chapter programming exercises allow you to develop your own applications using the algorithms demonstrated in the chapter. You will experience the creation of a complete three-tier application using a natural process of building and testing modules within each tier. Each tier is logically and physically separated using object-oriented and dependency injection techniques, thus allowing independent tiers that can be updated with little or no effect on the other tiers. In addition to teaching goo ...
Beginning HTML5 Media, 2nd Edition
Beginning HTML5 Media, 2nd Edition

Beginning HTML5 Media, 2nd Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft. ...
Build your own 2D Game Engine and Create Great Web Games
Build your own 2D Game Engine and Create Great Web Games

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL. ...
HTML5 Game Development by Example, 2nd Edition
HTML5 Game Development by Example, 2nd Edition

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide 2nd Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5. ...
HTML5 Programmer's Reference
HTML5 Programmer's Reference

The HTML5 Programmer's Reference aims to provide everything a programmer needs for understanding and using the new HTML5 family of standards. Previous HTML standards were focused on defining tags for marking up documents. The HTML5 family of standards not only includes new semantic tags but also defines exciting new JavaScript APIs that can be used to build rich, interactive web applications for both mobile and desktop platforms. The HTML5 Programmer's Reference focuses on providing real-world non-trivial examples to demonstrate concepts. Chapters include both in-depth discussions and full references for all HTML5 features, as well as extras like how to find the standards, the history of their evolution, and other examples and helpful resources. With this book the reader will learn everything they need to know to build the next generation of web applications. ...
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