||Android 4: New Features for Application Development|
Learn new APIs in Android 4. Get familiar with the best practices in developing Android applications. Step-by-step approach with clearly explained sample codes.
||20 Recipes for Programming PhoneGap|
||Pro Android Web Game Apps|
||Beginning Android 4 Application Development|
This fast-paced introduction to the newest release of Android OS gives aspiring mobile app developers what they need to know to program for today's hottest Android smartphones and tablets. Android 4 OS is, for the first time, a single solution for both smartphones and tablets, so if you master the information in this helpful guide, you'll be well on your way to successful development for both devices. From using activities and intents and creating rich user interfaces to working with SMS, messaging APIs, and the Android SDK, what you need is here.
||Beginning Android Games, 2nd Edition|
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games.
||Pro OpenGL ES for Android|
In Pro OpenGL ES for Android you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!
OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator!
Decompiling Android looks at the the reason why Android apps can be decompiled to recover their source code, what it means to Android developers and how you can protect your code from prying eyes. This is also a good way to see how good and bad Android apps are constructed and how to learn from them in building your own apps.
This is becoming an increasingly important topic as the Android marketplace grows and developers are unwittingly releasing the apps with lots of back doors allowing people to potentially obtain credit card information and database logins to back-end systems, as they don't realize how easy it is to decompile their Android code.
||Learning Android Application Programming for the Kindle Fire|
In this book, bestselling Android programming authors Lauren Darcey and Shane Conder teach you every skill and technique you need to write production-quality apps for Amazon Kindle Fire, the world's hottest Android tablet. You'll learn the very best way: by building a complete app from start to finish. Every chapter builds on what you've already learned, helping you construct, expand, and extend your working app as you move through the entire development lifecycle.
Packed with fully tested, reusable sample code, this book requires absolutely no previous Android or mobile development experience. If you've ever written any Java code, you can dive right in and get results fast.
||Pro Android Augmented Reality|
Augmented reality (AR) offers a live direct or indirect view of a physical, real-world environment, where the elements and surroundings are augmented by computer-generated sensory input such as graphics and GPS data. It makes a game more real. Your social media app puts you where want to be or go.
Pro Android Augmented Reality walks you through the foundations of building an augmented reality application. From using various software and Android hardware sensors, such as an accelerometer or a magnetometer (compass), you'll learn the building blocks of augmented reality for both marker- and location-based apps.
||Making Android Accessories with IOIO|
Create your own electronic devices with the popular IOIO ("yoyo") board, and control them with your Android phone or tablet. With this concise guide, you'll get started by building four example projects - after that, the possibilities for making your own fun and creative accessories with Android and IOIO are endless.
To build Android / IOIO devices, you write the program on your computer, transfer it to your Android and then communicate with the IOIO via a USB or Bluetooth connection. The IOIO board translates the program into action. This book provides the source code and step-by-step instructions you need to build the example projects. All you have to supply is the hardware.
Create high performance applications with C/C++ and integrate with Java. Exploit advanced Android features such as graphics, sound, input and sensing. Port and reuse your own or third-party libraries from the prolific C/C++ ecosystem.
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