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SDL Game Development
SDL Game Development

SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices. SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games. Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework. ...
SDL Trados Studio - A Practical Guide
SDL Trados Studio - A Practical Guide

SDL Trados Studio has a huge range of features that can be bewildering to the new user. Once properly understood, though, it can quickly become an indispensible part of the translator's toolkit, helping to make the process of translating, reviewing, and managing documents a great deal more efficient. SDL Trados Studio: A Practical Guide aims to help you to get to grips with the power of SDL Trados Studio 2014 quickly and painlessly. This book addresses the practical issues that you encounter in your day to day work in the world of translation. It will help you with everything right from installation, creating translation memories to the final translations and managing translation memories. ...
Hacking Exposed Web Applications, 3rd Edition
Hacking Exposed Web Applications, 3rd Edition

Protect your Web applications from malicious attacks by mastering the weapons and thought processes of today's hacker. Written by recognized security practitioners and thought leaders, Hacking Exposed Web Applications, Third Edition is fully updated to cover new infiltration methods and countermeasures. Find out how to reinforce authentication and authorization, plug holes in Firefox and IE, reinforce against injection attacks, and secure Web 2.0 features. Integrating security into the Web development lifecycle (SDL) and into the broader enterprise information security program is also covered in this comprehensive resource. ...
Learn OpenGL
Learn OpenGL

Learn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals. You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems. Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale. With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world. B ...
     
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