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Ionic in Action
Ionic in Action

Wouldn't it be great if you could build mobile apps using just your web development skills? With Ionic, you can do just that: create hybrid mobile apps using web technologies that you already know, like HTML, CSS, and JavaScript, that will run on both iOS and Android. Ionic in Action teaches web developers how to build mobile apps using Ionic and AngularJS. Through carefully explained examples, the book shows you how to create apps that use UI components designed for mobile, leverage current location, integrate with native device features like the camera, use touch gestures, and integrate with external data sources. Learn to test your apps to improve stability and catch errors as you develop. Finally, you'll discover the command-line utility, and how to build and deploy to app stores. ...
Beginning PhoneGap
Beginning PhoneGap

PhoneGap is a growing and leading open-source mobile web apps development framework that lets developers build JavaScript and HTML5-based web applications with native wrappers for more than six mobile platforms, including iOS, Android, and BlackBerry. This framework lets you build HTML- and JavaScript-based apps and still take advantage of native mobile device capabilities like camera, localStorage, geolocation, storage and much more, irrespective of the mobile platform you target. It also lets you use more specialized JavaScript frameworks like jQuery Mobile and more. Beginning PhoneGap is a definitive, one-of-a-kind book that teaches the fundamentals and strategies behind cross-platform mobile application development. Instead of learning languages like Objective-C, focus on building apps from day one for Android, iOS, Blackberry, WebOS and Symbian - without the complexities of these platforms. ...
Create Mobile Games with Corona
Create Mobile Games with Corona

Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. ...
Introducing SQLite for Mobile Developers
Introducing SQLite for Mobile Developers

This brief book is a basic introduction to SQLite for iOS and Android developers. The book includes a simple introduction to SQL, a discussion of when to use SQLite, and chapters devoted to using SQLite with the most likely programming languages: Java, PHP, Swift and Objective-C. It then goes through adding simple database functionality to an Android or iOS app and finally a chapter on managing the app's life cycle. This book is for Android or iOS developers who wish to use a lightweight but flexible database for their applications. It assumes mobile development experience but does not assume any database knowledge. ...
Appcelerator Titanium Smartphone App Development Cookbook
Appcelerator Titanium Smartphone App Development Cookbook

Appcelerator Titanium Mobile allows developers to realize their potential to develop full native iPhone and Android applications by using free Titanium Studio tools without the need to know Objective-C or Java. This practical hands-on cookbook shows you exactly how to leverage the Titanium API to its full advantage and become confident in developing mobile applications in no time at all. Appcelerator Titanium Smartphone App Development Cookbook offers a set of practical and clear recipes with a step-by-step approach for building native applications for both the iPhone and Android platforms using your existing knowledge of JavaScript. ...
Build Mobile Websites and Apps for Smart Devices
Build Mobile Websites and Apps for Smart Devices

Build Mobile Websites and Apps for Smart Devices is a practical guide for front-end web designers and developers. You'll discover a fun and fresh approach to mobile web design and development, with enormous scope for opportunity. Mobile web development is changing rapidly, with a greater emphasis on modern touch-screen smartphones. By following the advice in this book, you can be sure you're learning the skills youneed to make the most of this new technology. ...
Hacking Exposed Mobile
Hacking Exposed Mobile

Hacking Exposed Mobile continues in the great tradition of the Hacking Exposed series, arming business leaders and technology practitioners with an in-depth understanding of the latest attacks and countermeasures - so they can leverage the power of mobile platforms while ensuring that security risks are contained. Identify and evade key threats across the expanding mobile risk landscape. Hacking Exposed Mobile: Security Secrets & Solutions covers the wide range of attacks to your mobile deployment alongside ready-to-use countermeasures. Find out how attackers compromise networks and devices, attack mobile services, and subvert mobile apps. Learn how to encrypt mobile data, fortify mobile platforms, and eradicate malware. This cutting-edge guide reveals secure mobile development guidelines, how to leverage mobile OS features and MDM to isolate apps and data, and the techniques the pros use to secure mobile payment systems. ...
Learning Material Design
Learning Material Design

Google's Material Design language has taken the web development and design worlds by storm. Now available on many more platforms than Android, Material Design uses color, light, and movements to not only generate beautiful interfaces, but to provide intuitive navigation for the user. Learning Material Design will teach you the fundamental theories of Material Design using code samples to put these theories into practice. Focusing primarily on Android Studio, you'll create mobile interfaces using the most widely used and powerful material components, such as sliding drawers and floating action buttons. Each section will introduce the relevant Java classes and APIs required to implement these components. With the rules regarding structure, layout, iconography, and typography covered, we then move into animation and transition, possibly Material Design's most powerful concept, allowing complex hierarchies to be displayed simply and stylishly. ...
Mobile App Development with Ionic, Revised Edition
Mobile App Development with Ionic, Revised Edition

Learn how to build app store-ready hybrid apps with Ionic, the framework built on top of Apache Cordova (formerly PhoneGap) and Angular. This revised guide shows you how to use Ionic's tools and services to develop apps with HTML, CSS, and TypeScript, rather than rely on platform-specific solutions found in Android, iOS, and Windows Universal. Author Chris Griffith takes you step-by-step through Ionic's powerful collection of UI components, and then helps you use it to build three cross-platform mobile apps. Whether you're new to this framework or have been working with Ionic 1, this book is ideal for beginning, intermediate, and advanced web developers. Understand what a hybrid mobile app is, and what comprises a basic Ionic application; Learn how Ionic leverages Apache Cordova, Angular, and TypeScript to create native mobile applications; Create a Firebase-enabled to-do application that stores data across multiple clients; Build a tab-based National Park explorer app with Googl ...
Mobile Game Development with Unity
Mobile Game Development with Unity

Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you'll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you're ready to get started. Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems; Use 2D graphics and physics features to build a side-scrolling action game; Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models; Dive into Unity's ad ...
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