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JIRA Essentials, 3rd Edition
JIRA Essentials, 3rd Edition

Atlassian JIRA is an enterprise issue tracker system. One of its key strengths is its ability to adapt to the needs of the organization, ranging from building Atlassian application interfaces to providing a platform for add-ons to extend JIRA's capabilities. JIRA Essentials, Third Edition provides a comprehensive explanation covering all major features of Atlassian JIRA, broken down and organized in logical order. The book starts by showing you how to set up your own JIRA instance before introducing you to key features and concepts such as business processes, workflows, e-mails, and notifications. This book will show you how to develop software more efficiently by planning, designing, and customizing your own JIRA implementation. At the end of each chapter, you will have the opportunity to put your newly acquired knowledge into practice by following a step-by-step, hands-on project that you will build throughout the book. ...
Patterns, Principles, and Practices of Domain-Driven Design
Patterns, Principles, and Practices of Domain-Driven Design

Methods for managing complex software construction following the practices, principles and patterns of Domain-Driven Design with code examples in C# This book presents the philosophy of Domain-Driven Design (DDD) in a down-to-earth and practical manner for experienced developers building applications for complex domains. A focus is placed on the principles and practices of decomposing a complex problem space as well as the implementation patterns and best practices for shaping a maintainable solution space. You will learn how to build effective domain models through the use of tactical patterns and how to retain their integrity by applying the strategic patterns of DDD. Full end-to-end coding examples demonstrate techniques for integrating a decomposed and distributed solution space while coding best practices and patterns advise you on how to architect applications for maintenance and scale. ...
OpenStack Essentials
OpenStack Essentials

An OpenStack cloud is a complex jungle of components that can speed up managing a virtualization platform. Applications that are built for this platform are resilient to failure and convenient to scale. OpenStack allows administrators and developers to consolidate and control pools of compute, networking, and storage resources, with a centralized dashboard and administration panel to enable the large-scale development of cloud services. Begin by exploring and unravelling the internal architecture of the OpenStack cloud components. After installing the RDO distribution, you will be guided through each component via hands-on exercises, learning more about monitoring and troubleshooting the cluster. By the end of the book, you'll have the confidence to install, configure, and administer an OpenStack cloud. ...
Learning Puppet Security
Learning Puppet Security

As application and server environments become more complex, managing security and compliance becomes a challenging situation. By utilizing Puppet and the tools associated with it, you can simplify and automate many of the more repetitive security-related tasks. Beginning with the simplest cases, you will quickly get up and running by looking at an example Puppet manifest. Moving on, you will learn how to use Puppet to track changes to environments and how this can be used for compliance. As your knowledge increases, you will then get to explore community modules and learn how they can help simplify the deployment of your Puppet environment by using pre-written code contributed by community members. By the end of this book, you will be able to implement a complete centralized logging solution using Logstash and community modules. ...
Advanced Game Design with HTML5 and JavaScript
Advanced Game Design with HTML5 and JavaScript

How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know. You'll discover how to create and render game graphics, add interactivity, sound, and animation. You'll learn how to build your own custom game engine with reusable components so that you can quickly develop games with maximum impact and minimum code. You'll also learn the secrets of vector math and advanced collision detection techniques, all of which are covered in a friendly and non-technical manner. You'll find detailed working examples, with hundreds of illustrations and thousands of lines of source code that you can freely adapt for your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think o ...
Mockito for Spring
Mockito for Spring

Mockito is a testing framework that creates external dependencies; this process is called mocking. This book will provide you with the skills you need to successfully build and maintain meaningful unit and integration test cases for Spring Framework code. This book starts with a brief introduction to the Spring Framework, including its components and architecture. Packed with real-world examples, the book covers how to make Spring code testable and mock container and external dependencies using Mockito. You then get a walkthrough of the steps that will help you in applying Spring 4 Framework features and advanced Spring testing module features in the real world. By the end of the book, you will be a competent software tester with Spring and Mockito. ...
Beautiful Visualization
Beautiful Visualization

With contributions from more than two dozen experts, this book demonstrates why visualizations are beautiful not only for their aesthetic design, but also for elegant layers of detail that efficiently generate insight and new understanding. Think of the familiar map of the New York City subway system, or a diagram of the human brain. These older examples have been surpassed by artists, designers, commentators, scientists, analysts, statisticians, and others who show how visualizations using today's digital capabilities can help us make sense of the world. ...
Windows 8 Application Development with HTML5 For Dummies
Windows 8 Application Development with HTML5 For Dummies

This book offers a primer for building HTML5, CSS3 and JavaScript applications for Windows 8. It includes an up-to-date guide for dusting off an aging HTML skill set and adapting to the Windows 8 apps and provides a reference for Windows and .NET programmers not familiar with HTML5. The overall design principles of MetroUI (the new design paradigm for Windows) are discussed. The book also addresses visual design with HTML and CSS, which are the visual design languages to bring MetroUI applications to the screen. Finally, there is a section on using JavaScript for inter- and intra-functional components. ...
RFID Handbook, 3rd Edition
RFID Handbook, 3rd Edition

This is the third revised edition of the established and trusted RFID Handbook; the most comprehensive introduction to radio frequency identification (RFID) available. This essential new edition contains information on electronic product code (EPC) and the EPC global network, and explains near-field communication (NFC) in depth. It includes revisions on chapters devoted to the physical principles of RFID systems and microprocessors, and supplies up-to-date details on relevant standards and regulations. ...
Mastering QGIS
Mastering QGIS

QGIS is the leading alternative to proprietary GIS software. Although QGIS is described as intuitive, it is also, by default, complex. Knowing which tools to use and how to apply them is essential to producing valuable deliverables on time. Starting with a refresher on QGIS basics, this book will take you all the way through to creating your first custom QGIS plugin. By the end of the book, you will understand how to work with all the aspects of QGIS, and will be ready to use it for any type of GIS work. From the refresher, you will learn how to create, populate, and manage a spatial database and walk through styling GIS data, from creating custom symbols and color ramps to using blending modes. In the next section, you will discover how to prepare vector and raster data for processing and discover advanced data creation and editing techniques. The last third of the book covers more technical aspects of QGIS, including working with the Processing Toolbox, how to automate workflows w ...
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