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Exploring BeagleBone, 2nd Edition
Exploring BeagleBone, 2nd Edition

Exploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual-you'll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book's companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need. The BeagleBone's small size, high performance, low cost, and extreme adaptability have made it a favorite development platform, and the Linux software base allows for complex yet flexible functionality. The BeagleBone has applications in smart buildings, robot control, environmental sensing, to nam ...
Programming WebAssembly with Rust
Programming WebAssembly with Rust

WebAssembly fulfills the long-awaited promise of web technologies: fast code, type-safe at compile time, execution in the browser, on embedded devices, or anywhere else. Rust delivers the power of C in a language that strictly enforces type safety. Combine both languages and you can write for the web like never before! Learn how to integrate with JavaScript, run code on platforms other than the browser, and take a step into IoT. Discover the easy way to build cross-platform applications without sacrificing power, and change the way you write code for the web. WebAssembly is more than just a revolutionary new technology. It's reshaping how we build applications for the web and beyond. Where technologies like ActiveX and Flash have failed, you can now write code in whatever language you prefer and compile to WebAssembly for fast, type-safe code that runs in the browser, on mobile devices, embedded devices, and more. Combining WebAssembly's portable, high-performance modules with Rust' ...
MicroPython Projects
MicroPython Projects

With the increasing complexity of embedded systems seen over the past few years, developers are looking for ways to manage them easily by solving problems without spending a lot of time on finding supported peripherals. MicroPython is an efficient and lean implementation of the Python 3 programming language, which is optimized to run on microcontrollers. MicroPython Projects will guide you in building and managing your embedded systems with ease. This book is a comprehensive project-based guide that will help you build a wide range of projects and give you the confidence to design complex projects spanning new areas of technology such as electronic applications, automation devices, and IoT applications. While building seven engaging projects, you'll learn how to enable devices to communicate with each other, access and control devices over a TCP/IP socket, and store and retrieve data. The complexity will increase progressively as you work on different projects, covering areas such a ...
Patterns in the Machine
Patterns in the Machine

Discover how to apply software engineering patterns to develop more robust firmware faster than traditional embedded development approaches. In the authors' experience, traditional embedded software projects tend towards monolithic applications that are optimized for their target hardware platforms. This leads to software that is fragile in terms of extensibility and difficult to test without fully integrated software and hardware. Patterns in the Machine focuses on creating loosely coupled implementations that embrace both change and testability. This book illustrates how implementing continuous integration, automated unit testing, platform-independent code, and other best practices that are not typically implemented in the embedded systems world is not just feasible but also practical for today's embedded projects. After reading this book, you will have a better idea of how to structure your embedded software projects. You will recognize that while writing unit tests, creating ...
The Hardware Hacking Handbook
The Hardware Hacking Handbook

Embedded devices are chip-size microcomputers small enough to be included in the structure of the object they control, and they're everywhere - in phones, cars, credit cards, laptops, medical equipment, even critical infrastructure. This means understanding their security is critical. The Hardware Hacking Handbook takes you deep inside different types of embedded systems, revealing the designs, components, security limits, and reverse-engineering challenges you need to know for executing effective hardware attacks. Written with wit and infused with hands-on lab experiments, this handbook puts you in the role of an attacker interested in breaking security to do good. Starting with a crash course on the architecture of embedded devices, threat modeling, and attack trees, you'll go on to explore hardware interfaces, ports and communication protocols, electrical signaling, tips for analyzing firmware images, and more. Along the way, you'll use a home testing lab to perform fault-injecti ...
Linux Device Driver Development, 2nd Edition
Linux Device Driver Development, 2nd Edition

Linux is by far the most-used kernel on embedded systems. Thanks to its subsystems, the Linux kernel supports almost all of the application fields in the industrial world. This updated second edition of Linux Device Driver Development is a comprehensive introduction to the Linux kernel world and the different subsystems that it is made of, and will be useful for embedded developers from any discipline. You'll learn how to configure, tailor, and build the Linux kernel. Filled with real-world examples, the book covers each of the most-used subsystems in the embedded domains such as GPIO, direct memory access, interrupt management, and I2C/SPI device drivers. This book will show you how Linux abstracts each device from a hardware point of view and how a device is bound to its driver(s). You'll also see how interrupts are propagated in the system as the book covers the interrupt processing mechanisms in-depth and describes every kernel structure and API involved. This new edition also a ...
Introduction to Embedded Systems, 2nd Edition
Introduction to Embedded Systems, 2nd Edition

An introduction to the engineering principles of embedded systems, with a focus on modeling, design, and analysis of cyber-physical systems. The most visible use of computers and software is processing information for human consumption. The vast majority of computers in use, however, are much less visible. They run the engine, brakes, seatbelts, airbag, and audio system in your car. They digitally encode your voice and construct a radio signal to send it from your cell phone to a base station. They command robots on a factory floor, power generation in a power plant, processes in a chemical plant, and traffic lights in a city. These less visible computers are called embedded systems, and the software they run is called embedded software. The principal challenges in designing and analyzing embedded systems stem from their interaction with physical processes. This book takes a cyber-physical approach to embedded systems, introducing the engineering concepts underlying embedded systems ...
Build a Binary Clock with Elixir and Nerves
Build a Binary Clock with Elixir and Nerves

Want to get better at coding Elixir? Write a hardware project with Nerves. As you build this binary clock, you'll build in resiliency using OTP, the same libraries powering many commercial phone switches. You'll attack complexity the way the experts do, using a layered approach. You'll sharpen your debugging skills by taking small, easily verified steps toward your goal. When you're done, you'll have a working binary clock and a good appreciation of the work that goes into a hardware system. You'll also be able to apply that understanding to every new line of Elixir you write. Combining software with hardware can be frustrating, but you can become proficient in no time by taking a simple, logical approach. Blinking a single LED is the traditional "Hello-World" of embedded systems. Building your own binary clock is the logical next step. It blinks groupings of LEDs based on the system time. This guide walks you through a working project using the techniques used by experts who build ...
Bare Metal C
Bare Metal C

Bare Metal C will teach you how to program embedded devices with the C programming language. For embedded system programmers who want precise and complete control over the system they are using, this book pulls back the curtain on what the compiler is doing for you so that you can see all the details of what's happening with your program. The first part of the book teaches C basics with the aid of a low-cost, widely available bare metal system (the Nucleo Arm evaluation system), which gives you all the tools needed to perform basic embedded programming. As you progress through the book you'll learn how to integrate serial input/output (I/O) and interrupts into your programs. You'll also learn what the C compiler and linker do behind the scenes, so that you'll be better able to write more efficient programs that maximize limited memory. Finally, you'll learn how to use more complex, memory hungry C features like dynamic memory, file I/O, and floating-point numbers. ...
Professional Microsoft Robotics Developer Studio
Professional Microsoft Robotics Developer Studio

Microsoft Robotics Developer Studio (MRDS) offers an exciting new wayto program robots in the Windows environment. With key portions of the MRDS code available in source form, it is readily extensible and offers numerous opportunities for programmers and hobbyists. This comprehensive book illustrates creative ways to use the tools and libraries in MRDS so you can start building innovative new robotics applications. The book begins with a brief overview of MRDS and then launches into MRDS concepts and takes a look at fundamental code patterns that can be used in MRDS programming. You'll work through examples-all in C#-of common tasks, including an examination of the physics features of the MRDS simulator. As the chapters progress, so does the level of difficulty and you'll gradually evolve from navigating a simple robot around a simulated course to controlling simulated and actual robotic arms, and finally, to an autonomous robot that runs with an embedded PC or PDA. ...
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