Arduino is an open-source platform that makes DIY electronics projects easier than ever. Readers with no electronics experience can create their first gadgets within a few minutes. This book is up-to-date for the new Arduino Uno board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects.
||Beginning C for Arduino|
Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching.
||Arduino and LEGO Projects|
We all know how awesome LEGO is, and more and more people are discovering how many amazing things you can do with Arduino. In Arduino and LEGO Projects, Jon Lazar shows you how to combine two of the coolest things on the planet to make fun gadgets like a Magic Lantern RF reader, a sensor-enabled LEGO music box, and even an Arduino-controlled LEGO train set.
Whether you want to impress your friends, annoy the cat, or just kick back and bask in the awesomeness of your creations, Arduino and LEGO Projects shows you just what you need and how to put it all together.
||C Programming for Arduino|
Physical computing allows us to build interactive physical systems by using software & hardware in order to sense and respond to the real world. C Programming for Arduino will show you how to harness powerful capabilities like sensing, feedbacks, programming and even wiring and developing your own autonomous systems.
C Programming for Arduino contains everything you need to directly start wiring and coding your own electronic project. You'll learn C and how to code several types of firmware for your Arduino, and then move on to design small typical systems to understand how handling buttons, leds, LCD, network modules and much more.
||Arduino Android Blueprints|
Arduino is an open source microcontroller built on a single-circuit board that is capable of receiving sensory input from the environment and controlling interactive physical objects.
The first few projects of this book will focus on displaying tweets within your app by connecting to Twitter, controlling basic functions of the Arduino board, and connecting an Arduino-powered weather station to an Android phone via Bluetooth. Next, you will learn how to use the Arduino Yún board to connect a standard USB camera to a local Wi-Fi network. At the end of the book, you will build a simple mobile robot, connect it to an Arduino board and a Bluetooth module, then control the robot from an Android phone using Bluetooth.
Each project is explained in a step-by-step fashion, always starting with the choice of components and the assembly of the hardware.
||Python Programming for Arduino|
The future belongs to applications and services that involve connected devices, requiring physical components to communicate with web-level applications. Arduino combined with the popular open source software platform Python can be used to develop the next level of advanced Internet of Things (IoT) projects with graphical user interfaces and Internet-connected applications.
Starting with designing hardware prototypes using Arduino, this book will then show you everything you need to know to be able to develop complex cloud applications. You will delve into domain-specific topics with incremental complexity, ending with real-world projects. You will quickly learn to develop user interfaces, plots, remote access, messaging protocols, and cloud connectivity. Each successive topic, accompanied by plenty of examples, will help you develop your cutting-edge hardware applications.
||Programming Arduino with LabVIEW|
This book covers several projects that you can build using LabVIEW and Arduino. You will learn how to use LabVIEW to control your Arduino projects simply by dragging and dropping blocks in LabVIEW.
The book starts with some basic projects that you will create in order to learn how to interface LabVIEW and Arduino. For example, you will learn how to control a motor from the LabVIEW interface. Then, the book dives into more complex projects, such as building a weather measurement station, making a simple alarm system, and controlling a mobile robot wirelessly via LabVIEW.
Going through the projects of this book will allow you to automate your Arduino projects without writing a single line of code, therefore creating complex projects in little time.
||Beginning C for Arduino, 2nd Edition|
Beginning C for Arduino, 2nd Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching.
During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
||Arduino Development Cookbook|
The single-chip computer board Arduino is small in size but vast in scope, capable of being used for electronic projects from robotics through to home automation. The most popular embedded platform in the world, Arduino users range from school children to industry experts, all incorporating it into their designs.
Arduino Development Cookbook comprises clear and step-by-step recipes that give you the toolbox of techniques to construct any Arduino project, from the simple to the advanced. Each chapter gives you more essential building blocks for Arduino development, from learning about programming buttons through to operating motors, managing sensors, and controlling displays. Throughout, you'll find tips and tricks to help you troubleshoot your development problems and push your Arduino project to the next level!
||Arduino Electronics Blueprints|
Arduino is an open source electronics prototyping platform for building a multitude of smart devices and gadgets. Developers can benefit from using Arduino in their projects because of the ease of coding, allowing you to build cool and amazing devices supported by numerous hardware resources such as shields in no time at all.
Whether you're a seasoned developer or brand new to Arduino, this book will provide you with the knowledge and skill to build amazing smart electronic devices and gadgets. First, you will learn how to build a sound effects generator using recorded audio-wave files you've made or obtained from the Internet. Next, you will build DC motor controllers operated by a web page, a slide switch, or a touch sensor. Finally, the book will explain how to build an electronic operating status display for an FM radio circuit using Arduino.