IT eBooks
Download, Read, Use
Play Framework Cookbook
Play Framework Cookbook

The Play framework is the new kid on the block of Java frameworks. By breaking with existing standards the play framework tries not to abstract away from HTTP as most web frameworks do, but tightly integrates with it. This means quite a shift for Java programmers. Understanding these concepts behind the play framework and its impact on web development with Java are crucial for fast development of applications. The Play Framework Cookbook starts where the beginner documentation ends. It shows you how to utilize advanced features of the Play framework - piece by piece and completely outlined with working applications! ...
Play for Scala
Play for Scala

Play is a Scala web framework with built-in advantages: Scala's strong type system helps deliver bug-free code, and the Akka framework helps achieve hassle-free concurrency and peak performance. Play builds on the web's stateless nature for excellent scalability, and because it is event-based and nonblocking, you'll find it to be great for near real-time applications. Play for Scala teaches you to build Scala-based web applications using Play 2. It gets you going with a comprehensive overview example. It then explores each facet of a typical Play application by walking through sample code snippets and adding features to a running example. Along the way, you'll deepen your knowledge of Scala and learn to work with tools like Akka. Written for readers familiar with Scala and web-based application architectures. No knowledge of Play is assumed. ...
Learning Play! Framework 2
Learning Play! Framework 2

The Learning Play! Framework 2 has been created for web developers that are building web applications. The core idea is to focus on the HTTP features and to enable them through a simplification lens. Building a web application no longer requires a configuration phase, an environment setup, or a long development lifecycle - it's integrated! Learning Play! Framework 2 will enable any web developers to create amazing web applications taking advantage of the coolest features. It's the fastest way to dive into Play!, focusing on the capabilities by using them in a sample application. Although essentially Java based code, a Scala version is presented as well - giving an opportunity to see some Scala in action. ...
The Business of Android Apps Development, 2nd Edition
The Business of Android Apps Development, 2nd Edition

The growing but still evolving success of the Android platform has ushered in a second mobile technology "gold rush" for app developers. Google Play and Amazon Appstore for Android apps has become the second go-to apps eco for today's app developers. While not yet as large in terms of number of apps as iTunes, Google Play and Amazon Appstore have so many apps that it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your Android app requires a lot of organization and some strategic planning. ...
Raspberry Pi Gaming, 2nd Edition
Raspberry Pi Gaming, 2nd Edition

This book teaches you how to hook up your Raspberry Pi computer, install different games from a variety of genres, and set up emulators so you can play hundreds of classic arcade and console games. Moreover, you will also learn how to design, create, and play video games that you create from scratch. After learning how to set up a Raspberry Pi, you will begin by creating your own version of Flappy Bird and a clone of the classic game Pong in the Scratch programming language. You will also be guided through the installation process for a wide range of gaming operating systems, such as PiPlay, RetroPie, and ChameleonPi for the Raspberry Pi. Furthermore, you will discover in-depth details about emulators that recreate classic 80s arcade games to consoles that many grew up with. ...
Getting Started with Dwarf Fortress
Getting Started with Dwarf Fortress

Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve. The book's focus is the game's simulation mode, in which you're tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource management and training a dwarf military. You'll soon have stories to share from your interactions with the Dwarf Fortress universe. Create your own world, then locate a site for an underground fortress; Equip your party of dwarves and have them build workshops and rooms; Produce a healthy food supply so your dwarves won't starve (or go insane); Retain control over a fortress and dozens of dwarves, their chil ...
Scala Programming Projects
Scala Programming Projects

Scala is a type-safe JVM language that incorporates object-oriented and functional programming (OOP and FP) aspects. This book gets you started with essentials of software development by guiding you through various aspects of Scala programming, helping you bridge the gap between learning and implementing. You will learn about the unique features of Scala through diverse applications and experience simple yet powerful approaches for software development. Scala Programming Projects will help you build a number of applications, beginning with simple projects, such as a financial independence calculator, and advancing to other projects, such as a shopping application and a Bitcoin transaction analyzer. You will be able to use various Scala features, such as its OOP and FP capabilities, and learn how to write concise, reactive, and concurrent applications in a type-safe manner. You will also learn how to use top-notch libraries such as Akka and Play and integrate Scala apps with Kafka, S ...
The Game Designer's Playlist
The Game Designer's Playlist

In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they're great, and how to apply their breakthrough techniques in your own games. Ranging from Go to Texas Hold'em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more. He gleans powerful insights from virtually every type of game: console, mobile, PC, board, card, and beyond. Every game is presented in full color, with a single purpose: to show you what makes it exceptional, so you can create legendary games of your own. Discover how game designers use randomness and luck; Make the most of narrative and the narrator's role; Place the game challenge front and center; Optimize game mechanics, and place mechanics in a broader context; Uncover deep dynamic play in games with the simplest rule ...
Reactive Web Applications
Reactive Web Applications

Reactive Web Applications teaches web developers how to benefit from the reactive application architecture and presents hands-on examples using the Play framework. Reactive applications build on top of components that communicate asynchronously as they react to user and system events. As a result, they become scalable, responsive, and fault-tolerant. Java and Scala developers can use the Play Framework and the Akka concurrency toolkit to easily implement reactive applications without building everything from scratch. Reactive Web Applications teaches web developers how to benefit from the reactive application architecture and presents hands-on examples using Play, Akka, Scala, and Reactive Streams. This book starts by laying out the fundamentals required for writing functional and asynchronous applications and quickly introduces Play as a framework to handle the plumbing of your application. The book alternates between chapters that introduce reactive ideas (asynchronous programm ...
Introducing Play Framework, 2nd Edition
Introducing Play Framework, 2nd Edition

Enter the world of rapid web application development. This gentle introduction to Play covers all you need to know: it carefully introduces the background concepts before diving into examples, making learning Play 2 enjoyable (it includes the latest Play framework version 2.8). Introducing Play Framework is crisp, up-to-the-point, and full of valuable information. You will find chapters covering the basics of Play, the sbt build system, the Ebean ORM, web services using Play, production deployment, cache, and more with actual pragmatic code snippets for common tasks. After reading and using this book, you'll be able to build and deploy Java-based web applications with the Play framework. Use the Play framework to do rapid Java-based web application development; Work with Play controllers and Play views; Create web services using JSON and XML; Persist data and access databases; Use Play modules; Carry out asynch programming; Cache, deploy, and work with code snippets in Play. ...
      Next →
Reproduction of site books is authorized only for informative purposes and strictly for personal, private use.
Only Direct Download
IT eBooks Group © 2011-2025